Monday, February 11, 2013

Project 3 : Audio for Animations


D U E   F E B R U A R Y   2 5 t h .

1.) Your "Audio for Animation" assignment (explained more below).
A. Rendered animation with audio AND video together on
computer in lab. The computer, close to door, with label "HAL" on it.
Log-in to ART 245. Place in Desktop folder called "Project 3".
B. Rendered animation with audio AND video together
uploaded to video and on blogger, just like project #2.


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W O R K S H O P   h o u r s .

NO FRIDAY FOR NEXT TWO WEEKS!
(Reason : I speak-attend at CLAGS Symposium all of 15th.
On the 22nd is our convoy to Lake Tahoe and the CADRE show.)

As a result, I will be in both Sundays up till the 25th. 1-4 PM.

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There's a chance week 6 will become (in part)
a class activity as that's when we'll actually
be installing our show in the Project NV gallery.

By the way, here are going to be sizes for that.
Dimensions. Printed to scale/fit on 11" x 17" paper
will be all of your diptych images installed
in a relative "grid". In addition to video of
your animations within the Project NV gallery!
But that will make more sense later-on.


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A S S I G N M E N T  3

"Audio for Animations"

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We have arrived at the final leg of the "Photoshop" era in this classroom. You will be making audio (via Garageband as presented solely or any other audio making capability program you can think of/suggest) for your animations! You can insert it into your animation via Photoshop! Then export as usual.

Here is the tricky thing to consider of this assignment : In the end, both of the animations within your group will act separately (as files) AND will be side by side in a single plane of view at some point. Specifically, as a two channel video. Here is a schematic of how so-


Black area : The whole view of video (4:3 ratio).
White area : Your respective diptych animations.

One group of, two weeks from now, Project NV's install will actually compose all of the animations to act side-by-side in their respective groups. It would be convenient to know who might have experience with Final Cut Pro.

For now, construct animation sounds as if animations were meant to be viewed separately. However, with the Project NV install (to be posted-discussed separately about), a way to handle both sounds at the same time will be decided. One on the L-channel one of the R-channel? Perhaps two different projections altogether in different corners? It is a problem to solve. We shall also be installing with the PM digital media class.



This is Garageband. We shall utilize its services
for creating our audio for the assignment.
It has software instruments installed you
can play around with using "Keyboard
Typing" as special filters as well!


By the end of Week 4's class, you should be more than familiar with 'seeing' and 'hearing' this program after a unique in-class activity. In depth explanation of the tools will have occurred in class then and there, dedicating half a class to it! In addition to arriving at the two workshops, should you choose to arrive.

Here is a general workflow.

-Open Garageband
-When prompted with a project list/grid, select VOICE (the mic). Save anywhere-any name.
-Note THREE tabs at the bottom right :
**An EYE (for finding loops and special sound FX which are very valuable). The FX tab has tons of sound effects you can use. Or you can be an alchemist and mix together two/three to make ONE unique sound! Subvert parameters of the assignment when you can, in my opinion.
**An "i". And somewhere atop, "Browse and Edit" tabs. You will mainly use "Edit" tab to add filters. Browse will be useful if (should you want to) add a software instrument track to use keyboard typing to play your own music! Or very avant garde like, just "hit" some note.
**Lastly, a MUSIC NOTE. This is a gateway to all the media on your computer that's in the music folder, the movie folder, and iTunes. If you want to edit sound directly TO a video file, you can import video! You can add existing sound files to the bars as well and add filters (via "i".. possibilities).
**You'll often drag files from right to add to the bars. You can adjust the volume with commands on the left tab! To split/cut a bar in the middle on a track, hit Command+T.
**Explore! While there is protocol, you will often find your own flow with a program.
**To export your file when done- Go to share on top tab! Export as an .MP3.
**Then add to your Photoshop animation file!


RE : Step 24 of this CS6 tutorial! 


This should enable you to be able to insert audio into your existing animation piece (exported from GarageBand or another source) like a cinch. Then export again as usual. Those video bars may look confusing or recognizable. It is the 'other' interface from the Frame Animation option! You can toggle between the two on a tab on the bottom left of Photoshop. Video should be a AV bar icon while frame should be a "[ ] [ ] [ ]" type icon. Correct me if I'm wrong, but for certain, you can toggle on the bottom left.

Turn final animations into the "Project 3" folder on HAL and embed it on your blog before class February 25.


THE SOUND YOU CREATE MUST INCLUDE THESE THREE ELEMENTS.

1. One sound recorded using a microphone.
** The lab HAS microphones! Ours must be used in the lab. If you have one of your own or can check one out from an alternative source, feel free to use it! You will notice them in use during the in class activity Week 4. You can get as creative as possible with this.

2. A sound appropriated from the internet. No audible MUSIC (meaning, I don't encourage just picking a song and using it... if you wanna use a song, mess it up and show craft!)

3.  Same as above. Another internet sound.


Creatively mix your segment to effectively work with your animated pieces - use filtering, repetition, Left/Right stereo mixing to assemble the best possible audio mix that works flawlessly to complete your animated sequence!

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There's a good to great chance I may have forgotten something on this blog. Maybe one little detail. I'll leave it up to you to e-mail me any questions!

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